![]() The game doesn’t play coy with its themes of isolation, loneliness, and the troubles it can bring. But suffice it to say that if you think Sea of Solitude is going to be a tranquil, quiet solo journey in the vein of ICO, Journey, or Rime, it’s worth remembering that sometimes the loudest voices you hear when you’re alone are the ones that come from your own mind, and the things they have to say aren’t always calming or meditative. To reveal much more about the story would be to give away Sea of Solitude‘s essence. She needs to find out why she looks the way she does, and just what is it these creatures seem to know or realize about her that she doesn’t yet. ![]() Around her are other, larger monsters, including a sea creature that’ll eat her if she swims for too long, a shell-clad beast yelling verbal abuse, and more besides. Though she sounds like a young woman, she’s got the appearance of a monster, all shadow-black fur and glowing red eyes. Kay is trapped on a tiny boat in the middle of what seems like an endless sea. That’s not a spoiler for Sea of Solitude, the latest effort from Berlin-based indie studio Jo-Mei, and a game that, since its announcement some years ago, has been fairly explicit about its allegorical nature, and its willingness to tackle tough topics directly.Īnd now that it’s here and ready for players to take on, all that remains is to see if it can stay afloat.
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